The team everyone
underestimated.
App Studio wasn't the glamorous product squad. Small team, often overlooked, sitting at the intersection of every other product without being fully claimed by any of them.
When I joined, end-user knowledge was almost nonexistent. We understood church admins — the people who built the app — but the congregants using it were largely a blind spot. No structured research, limited usability data, and a design system that reflected the problem: hardcoded values, components built in isolation, nothing reusable.
"We were building products for people we barely knew, using tools that didn't talk to each other, in a team that had to earn its seat at every table."
I chose to see it as an opportunity. Being at the edges meant I had to understand everything — Giving, ChMS, Resi, admin and end-user. That forced cross-product literacy became the foundation of how I think about design systems today.